Post by Deleted on Aug 25, 2014 11:59:54 GMT
Dragon's Tooth Island
Blazing Cliff was formed when Ririkku's great grandparents left the grand nest to form they're own. For a while it was just them and they're children. But over hundreds of years it has grown bigger. The leader of the nest has always been a descendant of her great grandparents. The nest has been around for thousands of years. The original leaders lived to be very old. Her grandmother outlived her grandfather and lived to be 927 years old. The nest is known for mostly being made up of Monstrous Nightmares. Though it is also known to be open to other species. They are always willing to give a lone dragon or two a place to stay and rest when traveling as long as they fallow the rules. |
Clan Leader:
A small description of your character
Riku is very protective of her family and the dragon's in her nest. She will always put her nest mates before herself. When someone is in danger she tends not to think but just act. She will through herself in front of another too protect them. Ririkku is very close to her siblings but she doesn't treat them any different from the rest of the dragons in the nest. She tries to be fair to all so no one is treated any better than another. Riku will go out of her way to terrorize the vikings and steel sheep from them which is one of her favorite things to eat. She hates the cold and doesn't like getting wet. Get her wet and you'll soon wish you hadn't. Her biggest fear is that the vikings will kill her brother and sisters. She can't bear to loose them to. But more than anything Ririkku really wants to find a mate and start a family. |
Second In Command: Open
A small description of the character
This would be the clans second in command, They fill in for the leader when he or she isn't present. While the leader has the final say these people are the ones who you trust to help run your clan. If the spot is open please put open and a list of what there duties would be. Images are 150x150 and can be changed in the BBCode section. If you leave images as they are I will edit for you. |
Territory
The Dragon's Tooth {Main Board}: A medium island that belongs to those in The Dragon's Tooth. Ririkku's nest resides over the whole island which is made up of mostly woodland. But in the center of the island lies a large rocky mound that towers over the tallest tree's in the shape of a curved dragon's tooth. At the top of the tooth is a large whole that leads into an abyss. On the walls are several tunnel leading to the nest of each dragon.
Waterfall: On the south side of the tooth is a large cascading waterfall that the younger dragons like to play in. It is filled with large plump fish and are usually easy to catch for the older dragons.
Woodlands: The woodlands encase the whole island. It is thick with life. Both animal and vegetation. The ground is covered in a green moss. Most areas are to wet for grass.
The Nest: A large abyss filled with caves and tunnels. The whole goes on for what seems life forever. It goes deep down underground. At the bottom is a fresh river that leads out into the ocean.
Rules, Gods & Traditions
Beliefs of traditions of The Dragons Tooth
Rules
1. Show Respect To Those In Command
2. Each Dragon May Have They're Own God or Religion
3. Hatchling's And Elders Eat First
4. If Your Caught Eating Out Of Turn You Must Skip One Meal And Than Eat Last For A Moon {Month}
5. First And Second In Command Eat After The Hunters But Before The Den Watchers
6. All Outsiders Are To Be Welcomed With Open Wing's Unless They Are Believed To Be A Danger Or Threat To The Nest
{More May Be Added Later}
Ceremonies
Tenth Birthday - At ten years old it is believed that you are old enough to begin your training. You are giving a test to decide where you belong in the society. If your a Sentinel you will be giving a mentor who is in charge of keeping you safe and training you. Same goes with Hunters, you will learn how to hunt first with small game than eventually with larger game. With Den Watchers you will learn how to care for the eggs and the hatchlings.
Trainee To Sentinel
Once the Trainee's mentor has decided that they are ready to become a Sentinel the Trainee is giving a test. They must leave the nest and patrol it for danger for forty eight hours alone. Once they're time is up they may return to the nest and they are officially a Sentinel.
Trainee To Hunter
Once the Trainee's mentor has decided that they are ready to become a Hunter they are giving a test. They are sent out to find food for the nest. They are giving twenty four hours to find enough food to feed the whole nest. If they pass they officially become a Hunter.
Trainee To Den Watcher
Once the Trainee's mentor has decided that they are ready to become a Den Watcher they are giving a test. They are left alone in the hatcling den for six hours. They must keep them from running off and keep them safe. If so much as one hatchling gets hurts or runs off they must continue they're training.
Going On Eight Hundred
When you turn eight hundred you are allowed to retire. It is believed after eight hundred years of work is enough to earn you rest for the rest of your life.
Holidays
Founder's Day - October 28th, Is the biggest holiday of the year. It is the day that they celebrate the founding of the nest. There are lots of games for the hatchlings and contests for the adults.
1. Show Respect To Those In Command
2. Each Dragon May Have They're Own God or Religion
3. Hatchling's And Elders Eat First
4. If Your Caught Eating Out Of Turn You Must Skip One Meal And Than Eat Last For A Moon {Month}
5. First And Second In Command Eat After The Hunters But Before The Den Watchers
6. All Outsiders Are To Be Welcomed With Open Wing's Unless They Are Believed To Be A Danger Or Threat To The Nest
{More May Be Added Later}
Ceremonies
Tenth Birthday - At ten years old it is believed that you are old enough to begin your training. You are giving a test to decide where you belong in the society. If your a Sentinel you will be giving a mentor who is in charge of keeping you safe and training you. Same goes with Hunters, you will learn how to hunt first with small game than eventually with larger game. With Den Watchers you will learn how to care for the eggs and the hatchlings.
Trainee To Sentinel
Once the Trainee's mentor has decided that they are ready to become a Sentinel the Trainee is giving a test. They must leave the nest and patrol it for danger for forty eight hours alone. Once they're time is up they may return to the nest and they are officially a Sentinel.
Trainee To Hunter
Once the Trainee's mentor has decided that they are ready to become a Hunter they are giving a test. They are sent out to find food for the nest. They are giving twenty four hours to find enough food to feed the whole nest. If they pass they officially become a Hunter.
Trainee To Den Watcher
Once the Trainee's mentor has decided that they are ready to become a Den Watcher they are giving a test. They are left alone in the hatcling den for six hours. They must keep them from running off and keep them safe. If so much as one hatchling gets hurts or runs off they must continue they're training.
Going On Eight Hundred
When you turn eight hundred you are allowed to retire. It is believed after eight hundred years of work is enough to earn you rest for the rest of your life.
Holidays
Founder's Day - October 28th, Is the biggest holiday of the year. It is the day that they celebrate the founding of the nest. There are lots of games for the hatchlings and contests for the adults.
Clan Members
Clan Members can be found here.
Leader
Open/ Name of your second in command and link to their character sheet.
Sentinel
The Sentinel's are the protectors of the nest. The do most of the fighting to protect the island from humans and dragon outsiders.
- Patrol The Island
- Guard The Nest Entry
- Protect The Nest
- Enforce The Rules
- They Eat After The Hatchlings And Elder's Eat
Hunter
The Hunters hunt for food as the name suggests they hunt for food.
- Hunt For Food
- Make Sure Everyone Eats In The Right Order
- They Eat After The Trainee's
Den Watchers
The Den Watchers rarely leave the nest. They are in charge of keeping the eggs warm and the hatchlings safe and out of trouble.
- Keep Eggs Warm
- Keep Hatchlings Under Control
- They Eat Last
Trainee's
Trainee's are dragons ten years old and up. They are training to be in one position or another. They are giving a mentor to train and protect them until they are believed to be old enough and trained enough to do so themselves.
- Depends On What They're Training For
- The Eat After The Sentinel's
Hatchlings
Hatchlings are the baby's of other dragon's. From the time they are hatched until they turn ten years of age they remain a hatchling.
- Have Fun
- They Eat First
Elders {Retiree's}
The elders are those who have reached eight hundred years or older and have earned some rest. The elder's are looked up to by the younger dragons.
- Pass On The History Of The Nest
- Tell Story's Of They're Youth About Battles Or Anything They Have Been Through
- They Eat First With The Hatchlings
Second in Command
Open/ Name of your second in command and link to their character sheet.
Sentinel | Hunters | Den Watcher | Trainees | Hatchlings | Elders |
Open | Open | Open | Open | Open | Open |
Open | Open | Open | Open | Open | Open |
Open | Open | Open | Open | Open | Open |
Open | Open | Open | Open | Open | Open |
Open | Open | Open | Open | Open | Open |
Open | Open | Open | Open | Open | Open |
Sentinel
The Sentinel's are the protectors of the nest. The do most of the fighting to protect the island from humans and dragon outsiders.
- Patrol The Island
- Guard The Nest Entry
- Protect The Nest
- Enforce The Rules
- They Eat After The Hatchlings And Elder's Eat
Hunter
The Hunters hunt for food as the name suggests they hunt for food.
- Hunt For Food
- Make Sure Everyone Eats In The Right Order
- They Eat After The Trainee's
Den Watchers
The Den Watchers rarely leave the nest. They are in charge of keeping the eggs warm and the hatchlings safe and out of trouble.
- Keep Eggs Warm
- Keep Hatchlings Under Control
- They Eat Last
Trainee's
Trainee's are dragons ten years old and up. They are training to be in one position or another. They are giving a mentor to train and protect them until they are believed to be old enough and trained enough to do so themselves.
- Depends On What They're Training For
- The Eat After The Sentinel's
Hatchlings
Hatchlings are the baby's of other dragon's. From the time they are hatched until they turn ten years of age they remain a hatchling.
- Have Fun
- They Eat First
Elders {Retiree's}
The elders are those who have reached eight hundred years or older and have earned some rest. The elder's are looked up to by the younger dragons.
- Pass On The History Of The Nest
- Tell Story's Of They're Youth About Battles Or Anything They Have Been Through
- They Eat First With The Hatchlings